The link to the presentation about how I made models can be found below:
https://create.piktochart.com/output/30616316-presentation-of-fusion-360?presentation=true The provided project fully covers all I had to do most of my project technically, but there was much more learning that went into it. My project over the past few weeks was to learn how to use the CADing program Fusion 360. The goal was to teach some of the staff the basics of the program, which is what I’ll be doing throughout this week. So I used Autodesk’s tutorials that go into depth on how to navigate the program, and how to use some of the tools. But this only got me so far, I did a lot of work researching industry standards, file compatibility, and what is standard when it comes to sharing work across companies. I learned that unfortunately it depends on what company uses for both CADing and manufacturing. I Often found myself spending my time watching the videos and following along with them, then spending about an hour just exploring with the tools. I found this mix of structure and exploration really got me used to the controls of the program, while teaching how to actually create objects. The link to the tutorials can be found below. https://www.autodesk.com/products/fusion-360/get-started I am really grateful that I got the opportunity to work with this program at USAopoly. I currently and slip between many different degrees, from architecture and design to an engineering field. However no matter what field I go into I know that I’m going to need to use a program like Fusion 360. So to be given the chance to work on a project that may not be something the company currently does but wants to do was both exciting and practical for me. And while I didn’t necessarily learn directly from a mentor, I learned many other practical skills. Just from having a set work time, to workplace attitude, I feel like I gained a much better understanding of how working in any field may be like. Not to mention I got to learn so much about an industry that I knew so little about. Just picking up on how games or any product go from design to building, to revision and sometimes back to the very start helped me understand and just appreciate how much work goes into every product. Hopefully through some of my tools I can make it less time consuming for some of the other employees at USAopoly to learn the program so that they can better communicate exactly what they need for their products. In addition to the last 5 images here are two more.
3 Comments
Dylan Bilek
6/5/2018 10:25:17 pm
Do you think you will have enough time to teach one of your coworkers Fusion 360? You will be doing teaching what you learned from three weeks of testing in one week. I hope you can get it done.
Reply
Bella Rivera
6/6/2018 06:15:49 pm
I love how you chose a more challenging route when it came to crafting your project and I'm glad your'e still applying your preexisting skills to the work you put in. Super rad internship!
Reply
Emma
6/12/2018 05:28:00 pm
Wow sounds like a challenging project. It sounds like you got a lot out of your internship and know where you're heading off to in your life.
Reply
Leave a Reply. |